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Channel: Sam Johnstone
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iA on Icons

iA wrote a wonderful piece on the use of icons within tactile and navigational interfaces, as a way of promoting their new game Iconic. I’m a big fan of their software, which I use on both phone &...

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Three Newsletters

In 2015 it seemed like the idea of newsletters as a writer’s distribution was coming back in a mean way. I was constantly being turned towards really interesting daily or weekly snippets that I could...

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The Grotesque & the Banal

My friend J. and I are suckers for horror movies. We get together every so often to watch movies, and usually end up on something campy, violent and gross. This isn’t something I would have ever...

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Casts and Casts and Casts for Candy

N. and I just moved into a new apartment together, and for the first time in my adult life I’m looking at my physical environment as more than a temporary place to leave my backpack at the end of the...

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Retro-Presentism

Pokémon GO is out, and this is by any metric a wonderful thing. As someone who grew up during Peak Pokémon, I have a few thoughts on this. It’s a cultural phenomenon in a way that feels very linked to...

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Ouroboros No. 1 | the Ride Sharing interface

In Laws of Media, Marshall McLuhan established a collection of effects that apply to any new media. The fourth of these asks the question “When pushed to the limits of its potential, the new form will...

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Ouroboros No. 2 | Cable Television

In Laws of Media, Marshall McLuhan established a collection of effects that apply to any new media. The fourth of these asks the question “When pushed to the limits of its potential, the new form will...

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Artwork in the Age of Data-Driven Design

I spend much of my video-watching hours on either YouTube or Netflix. Or, I think I do anyways. I missed the wave of YouTube becoming a dominant cultural platform, and as a result, I still feel awash...

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Reading Journal 2016

Every Year I publish a list of the books that I read throughout the year. Last year I was disheartened by the state of the digital reading industry (is that even something?), and I think it had a real...

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Cognition & Space

What do you think about when you hear the word ‘design’? There seem to be an infinite number of definitions, and in my experience, those definitions are usually offered up with a shrug that suggests...

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Quarantine Pulp No. 1

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Quarantine Pulp No. 2

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Quarantine Pulp No. 3

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Rotoscope Animation Test Footage

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Quarantine Pulp No. 4

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Quarantine Pulp No. 5

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Arcadia

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Arcadia No. 2

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Arcadia No. 3

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Arcadia No. 4

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